Kampagnen |
---|
IdF SchwS DHvT DAW DS DGzB UbS DID DT Freiheit WdN EEdO DZdF |
Era |
GW S ZdH - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Cold-blooded reptiles from the north, ice wyrms are the youngling form of creatures that can live centuries. Despite their relative youth, they are already twice the size of the common man. Frightening creatures to encounter, they are capable of blasting enemies with their icy breath, or lashing them with their tail. Even worse, their scaly hide offers them natural protection against a warrior's blade. It is fortunate that their natural environment has made them ill-suited to face fire.
Vorherige Stufe: | |
---|---|
Nächste Stufe: | Frost Wyrm Mistral Wyrm |
Kosten: | 21 |
LP: | 41 |
Bewegungskosten: | 5 |
EP: | 41 |
Level: | 1 |
Tag-/Nachteinfluss: | lichtscheu |
ID | Ice Wyrm |
Fertigkeiten: |
tail Wucht | 7 - 2 Nahkampf | ||
cold breath Kälte | 4 - 4 Fernkampf |
Resistenzen: | |
---|---|
Klinge | 20% |
Stich | 0% |
Wucht | 0% |
Feuer | -50% |
Kälte | 50% |
Arkan | 0% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 3 | 50% |
Dorf | 1 | 40% |
Höhle | 2 | 40% |
Höhlenwand | 100 | 100% |
Hügel | 2 | 40% |
Kluft | 100 | 40% |
Pilzhain | 2 | 30% |
Sand | 1 | 30% |
Schnee | 1 | 40% |
Seichtes Wasser | 1 | 50% |
Sumpf | 1 | 50% |
Tiefes Wasser | 1 | 50% |
Wald | 2 | 30% |
Wiese | 1 | 40% |